Aseprite v1.2.28 Jul 12, 2021

Today we are releasing a new Aseprite v1.2.28 and v1.3-beta5 version. Including some bug fixes and performance improvements:

Aseprite v1.2.28

  • Backported some features from v1.3: Full screen mode, redraw window immediately on “live resizing”, better handling of OS events.
  • Improved the ellipse algorithm #2217
  • Some performance improvements in the sprite editor #2713
  • Fixed Color Wheel size to fit in its enclosing box #2737
  • Fixed some crashes and problems with the “Remap” command of palette colors
  • Fixed a problem where the color bar disappeared after resizing the window in certain ways
  • Lua: Support using selection tools from app.useTool()

Aseprite v1.3-beta5

  • Regression saving certain GIF files when disposing frames #2806
  • Fixed pixel perfect in Manual mode on Tilemap layers #2741
  • Fixed big spot painted with full pression on first click after opening dynamics popup #2768

Remember to check the Aseprite v1.3 announcement just in case you missed it and to know how to switch to the beta branch.

How to update Aseprite?

Discuss in the Community site.