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Aseprite v1.3.11 & v1.3.12-betaAseprite v1.3.10 & v1.3.11-beta
Aseprite v1.3.9
Aseprite v1.3.8
Aseprite v1.3.7
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Release Notes
Aseprite v1.3.11 & v1.3.12-beta Jan 8, 2025
Happy new year asepriters! (is it too late?) Yesterday we’ve released a couple of new versions fixing a lot of bugs/crashes and adding new features that will make your life a little better:
Aseprite v1.3.11:
- Added columns and rows fields to Import Sprite Sheet #1287
- Show grid cell index in status bar #2082
- Fixed empty Edit > Keyboard Shortcuts > Action Modifiers list #4893
- Fixed recent files/folders repeating items #4851
- Fixed reverting layer changes after locking it #4586
- Fixed some UI issues with the timeline #3678 and toolbar #4719
- Fixed clicking window close button when the title overlaps it #4735
- Fixed Magic Wand in Tiled Mode #4659
- macOS: Fixed showing the main window back when the app is hidden #4857
- Lua API:
- Update API version to 31
- Fixed
cel.image = nil
statement #4514 - Added
ui
param toapp.command.MaskByColor
#2774
Aseprite v1.3.12-beta1
- New “Apply” button in effects #4678
- New options to Edit > Preferences > Reset: reset window positions & brushes
- Fixed crash dropping a file as layers and then undoing #4858
- Avoid app hang when dropping some files on the timeline #4828
- Fixed crash displaying the Preview window in multiple windows #4864
- Fixed artifacts when moving the cursor #4825
- Fixed crash when dropping files and a modal dialog is open #4824
- Lua API:
If v1.3.12-beta1 is stable enough, it might become the next stable in a couple of weeks. Remember that the beta is available only in the Steam beta channel.