Aseprite v1.3.11 & v1.3.12-beta Jan 8, 2025

Happy new year asepriters! (is it too late?) Yesterday we’ve released a couple of new versions fixing a lot of bugs/crashes and adding new features that will make your life a little better:

Aseprite v1.3.11:

  • Added columns and rows fields to Import Sprite Sheet #1287
  • Show grid cell index in status bar #2082
  • Fixed empty Edit > Keyboard Shortcuts > Action Modifiers list #4893
  • Fixed recent files/folders repeating items #4851
  • Fixed reverting layer changes after locking it #4586
  • Fixed some UI issues with the timeline #3678 and toolbar #4719
  • Fixed clicking window close button when the title overlaps it #4735
  • Fixed Magic Wand in Tiled Mode #4659
  • macOS: Fixed showing the main window back when the app is hidden #4857
  • Lua API:
    • Update API version to 31
    • Fixed cel.image = nil statement #4514
    • Added ui param to app.command.MaskByColor #2774

Aseprite v1.3.12-beta1

  • New “Apply” button in effects #4678
  • New options to Edit > Preferences > Reset: reset window positions & brushes
  • Fixed crash dropping a file as layers and then undoing #4858
  • Avoid app hang when dropping some files on the timeline #4828
  • Fixed crash displaying the Preview window in multiple windows #4864
  • Fixed artifacts when moving the cursor #4825
  • Fixed crash when dropping files and a modal dialog is open #4824
  • Lua API:
    • New beforesitechange event #4785
    • New plugin.version and plugin.displayName properties #4904

If v1.3.12-beta1 is stable enough, it might become the next stable in a couple of weeks. Remember that the beta is available only in the Steam beta channel.


How to update Aseprite

How to get the beta version

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